All talks are on Tuesdays at 4:15pm, in 32-155
on the 1st floor of Stata, unless
otherwise stated.
Refreshments will be served before the lecture at 3:45pm in
the RSA G5 Lounge .
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Sept 15 Unusual Place: 32-124 |
Erik Demaine, MIT |
Algorithms Meet Art, Puzzles, and Magic
When I was six years old, my father Martin Demaine and I designed and made puzzles as the Erik and Dad Puzzle Company, which distributed to toy stores across Canada. So began our journey into the interactions between algorithms and the arts (here, puzzle design). More and more, we find that our mathematical research and artistic projects converge, with the artistic side inspiring the mathematical side and vice versa. Mathematics itself is an art form, and through other media such as sculpture, puzzles, and magic, the beauty of mathematics can be brought to a wider audience. These artistic endeavors also provide us with deeper insights into the underlying mathematics, by providing physical realizations of objects under consideration, by pointing to interesting special cases and directions to explore, and by suggesting new problems to solve (such as the metapuzzle of how to solve a puzzle). This talk will give several examples in each category, from how our first font design led to a universality result in hinged dissections, to how studying curved creases in origami led to sculptures at MoMA. The audience will be expected to participate in some live magic demonstrations. |
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Sept 22 |
Adam Kalai, Microsoft Research New England |
An Overview of Agnostic Learning
Agnostic Learning (Kearns, Schapire and Sellie '92; Haussler '90) is a computational model of learning in which little or no assumptions are made about the true function being learned. Consequently, agnostic learning algorithms also tolerate arbitrary and, in particular, realistic noise. In this overview, I will place agnostic learning in the context of many traditional concepts in machine learning, such as Valiant's PAC model (1984), Fourier learning, Support Vector Machines, Decision Trees, (Inter)active Learning, and Boosting. No prior learning knowledge will be assumed. |
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Sept 29 |
Calvin Newport MIT
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Distributed
Computing in the Age of Open Airwaves As we enter an era of ubiquitous computing, theoreticians
are faced |
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Oct 6 |
Laszlo Babai, University of Chicago
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Polynomial-time
Theory of Matrix Groups
The membership problem in finite groups (given by a list
of generators) has attracted considerable attention over the past decades in
the theory of computing as well as in computational group theory. It
was the motivation behind one of the orginal
sources of the concept of interactive proofs; and most recently it was
studied in connection with quantum complexity classes (Aaronson and Kuperberg, Theory of Computing 2007). |
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Oct 13 |
No Talk: MIT Monday |
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Oct 20 |
Or Meir, Weizmann Institute
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PCPs of
sub-constant error via derandomized direct product
A PCP is a proof system in which the proofs can be verified by a verifier that reads only a very small part of the proof. One line of research concerning PCPs is trying to reduce their soundness error (i.e., the probability of accepting false claims) as much as possible. In particular, using low-degree curves, it is possible to construct PCP verifiers that use only two queries and have soundness error that is an inverse poly-logarithmic function in the input length. In this talk, we show an alternative construction of such PCPs, using a simpler and less algebraic approach. This is done by extending the derandomized direct product test of Impagliazzo, Kabanets and Wigderson (STOC 09) to a construction of a PCP. To that end, we identify general properties of a PCP that allow amplifying its soundness by the means of direct product. We then show that any PCP can be transformed into one that achieves those general properties by embedding the corresponding constraint graph on a de-Bruijn graph. No prior knowledge on PCPs will be assumed. Joint work with Irit Dinur. |
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Oct 27 |
No TOC colloquium in honor of FOCS 2009 |
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Nov 3 |
Ariel Procaccia, Harvard University |
f(x) marks the
spot Given a vector x of ideal locations reported by multiple selfish agents, we would like to select a location f(x) for a public facility; this abstract setting has many interpretations, such as locating a library in a city or a router on a communications network. We wish to design mechanisms for this problem that, at the same time, (i) satisfy game-theoretic desiderata, and (ii) approximately optimize a target function, e.g., the facility's sum of distances to the agents' ideal locations. I will survey recent results with respect to this problem, elaborate on their interfaces with computational social choice and algorithmic mechanism design, and position them in the context of the fresh agenda of approximate mechanism design without money. No background is required, and the presentation will endeavor to replace equations with animations. Based on joint papers with Noga Alon, Michal Feldman, Felix Fischer, and Moshe Tennenholtz. |
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Nov 10 |
Christian Borgs, Microsoft Research New England
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Search,
Recommendations, and Spam All modern search engines use the link structure of the web to rank web pages. Web spammers, a.k.a. search engine optimizers, use strategically placed additional links to enhance the ranks of the web pages of their customers. In the first part of the talk, I discuss how we can use geometric properties of the web graph to help identify spam. My main emphasis here will be on the so-called contribution set (a set from which a given page gets most of its rank) and a local algorithm to determine this contribution set. In the second part I will discuss recommendation systems which take into account trust relations expressed, e.g., in a social network. In order to select from the a priori infinite number of possible recommendations algorithms based on these trust networks, we formulate several natural axioms, and discuss what these axioms imply for the design of these recommendation systems. The talk is based on joint work with R. Andersen, J. Chayes, U. Feige, A. Flaxman, J. Hopcroft, A. Kalai, V. Mirrokni, S-H. Teng and M.Tennenholtz. |
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Nov 17 |
Rocco Servedio, Columbia University
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Average
Sensitivity of Polynomial Threshold Functions
How many edges of the n-dimensional Boolean hypercube can
be sliced by a degree-d polynomial surface? This question can be equivalently
stated as "What is the maximum average sensitivity of any degree-d
polynomial threshold function?" In 1994 Gotsman
and Linial posed this question and gave a
conjectured answer: the symmetric function slicing the middle d layers
of the Boolean hypercube has the highest average sensitivity of all degree-d
polynomial threshold functions. · the first polynomial-time agnostic learning algorithm for degree-d polynomial threshold functions; · the first subexponential-time learning algorithm for AC0 circuits augmented with arbitrary linear threshold gates; and, · low-weight approximators for degree-d polynomial threshold functions.
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Nov 24 |
Sanjeev Arora, Princeton University |
Computational
complexity and information asymmetry in financial derivatives CDOs and related financial derivatives have been at the
center of the
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Dec 1 |
Ran Raz, Weizmann Institute |
TBA |
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Dec 8 |
Michel Goemans, MIT
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TBA
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Dec 15 |
Moni Naor, Weizmann Institute |
TBA |
For previous colloquiums, see the archives.
Questions? Contact: Scott Aaronson (aaronson@csail.mit.edu), Swastik Kopparty (swastik@mit.edu).